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	<title>Comments on: Skinnable IF</title>
	<link>http://writerresponsetheory.org/wordpress/2005/04/05/skinnable-if/</link>
	<description>a blog and podcast dedicated to discussing text arts forms</description>
	<pubDate>Sat, 22 Nov 2008 04:47:05 +0000</pubDate>
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	 <copyright>Writer Response Theory 2004-2005</copyright>
    <managingEditor>wrt@writerresponsetheory.org (Writer Response Theory)</managingEditor>
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    <itunes:subtitle>Comment-cast: Skinnable IF</itunes:subtitle>
    <itunes:summary>Comment-cast: Skinnable IF</itunes:summary>
    
    <itunes:author>Writer Response Theory</itunes:author>    
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        <itunes:name>Writer Response Theory</itunes:name>
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	<item>
		<title>by: Jeremy Douglass</title>
		<link>http://writerresponsetheory.org/wordpress/2005/04/05/skinnable-if/#comment-89</link>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2005/04/05/skinnable-if/#comment-89</guid>
					<description>Nick - thanks for the notice on updating the web editor on Turbulence - I'll check it out and revise before I post the rest of this series.</description>
		<content:encoded><![CDATA[<p>Nick - thanks for the notice on updating the web editor on Turbulence - I&#8217;ll check it out and revise before I post the rest of this series.
</p>
]]></content:encoded>
			                <itunes:author>Jeremy Douglass</itunes:author>
        <itunes:subtitle>Nick - thanks for the notice on updating the web editor on Turbulence - I'll check it out and revise ...</itunes:subtitle>
        <itunes:summary>Nick - thanks for the notice on updating the web editor on Turbulence - I'll check it out and revise ...</itunes:summary>
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	<item>
		<title>by: nick</title>
		<link>http://writerresponsetheory.org/wordpress/2005/04/05/skinnable-if/#comment-88</link>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2005/04/05/skinnable-if/#comment-88</guid>
					<description>Dan just fixed the problem with the Web Mystery House editor, by the way -- it does work now.</description>
		<content:encoded><![CDATA[<p>Dan just fixed the problem with the Web Mystery House editor, by the way &#8212; it does work now.
</p>
]]></content:encoded>
			                <itunes:author>nick</itunes:author>
        <itunes:subtitle>Dan just fixed the problem with the Web Mystery House editor, by the way -- it does work now. </itunes:subtitle>
        <itunes:summary>Dan just fixed the problem with the Web Mystery House editor, by the way -- it does work now. </itunes:summary>
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	<item>
		<title>by: nick</title>
		<link>http://writerresponsetheory.org/wordpress/2005/04/05/skinnable-if/#comment-87</link>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2005/04/05/skinnable-if/#comment-87</guid>
					<description>Thanks very much for mention of the Mystery House Taken Over project, Jeremy, and particularly for discussing the project in the distinguished company of the new, award-winning edition of HHGTTG.&lt;br /&gt;
&lt;br /&gt;
The Web interface just allows the &quot;surface&quot; aspects of an all-text version of Mystery House to be modified, and is meant as an easy, less intimidating way to start modding the game. (Or it should; we'll look at it again soon and make sure it's working correctly on the Turbulence server. Sorry about the trouble there.) It's possible to do all that and more with the cross-platform kit, which is really the better option. One just needs to download the kit and read a bit about compiling and blorbifying to get started on that.&lt;br /&gt;
&lt;br /&gt;
The first seven &quot;occupations&quot; that launched along with the site were indeed contributions that we solicited; the people who worked on these served as beta-testers for the kit while they were developing their versions of Mystery House, helping to make the final, released version of the kit better for everyone else. Two other games have arrived since then, however, from the Art Destroyer and Guy Minor, and we hope there will be more before too long.&lt;br /&gt;
</description>
		<content:encoded><![CDATA[<p>Thanks very much for mention of the Mystery House Taken Over project, Jeremy, and particularly for discussing the project in the distinguished company of the new, award-winning edition of HHGTTG.</p>
<p>The Web interface just allows the &#8220;surface&#8221; aspects of an all-text version of Mystery House to be modified, and is meant as an easy, less intimidating way to start modding the game. (Or it should; we&#8217;ll look at it again soon and make sure it&#8217;s working correctly on the Turbulence server. Sorry about the trouble there.) It&#8217;s possible to do all that and more with the cross-platform kit, which is really the better option. One just needs to download the kit and read a bit about compiling and blorbifying to get started on that.</p>
<p>The first seven &#8220;occupations&#8221; that launched along with the site were indeed contributions that we solicited; the people who worked on these served as beta-testers for the kit while they were developing their versions of Mystery House, helping to make the final, released version of the kit better for everyone else. Two other games have arrived since then, however, from the Art Destroyer and Guy Minor, and we hope there will be more before too long.
</p>
]]></content:encoded>
			                <itunes:author>nick</itunes:author>
        <itunes:subtitle>Thanks very much for mention of the Mystery House Taken Over project, Jeremy, and particularly for discussing the project in ...</itunes:subtitle>
        <itunes:summary>Thanks very much for mention of the Mystery House Taken Over project, Jeremy, and particularly for discussing the project in ...</itunes:summary>
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