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	<title>Comments on: Critical Code Studies and Coding4Fun</title>
	<link>http://writerresponsetheory.org/wordpress/2005/11/24/critical-code-studies-and-coding4fun/</link>
	<description>a blog and podcast dedicated to discussing text arts forms</description>
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	 <copyright>Writer Response Theory 2004-2005</copyright>
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    <itunes:subtitle>Comment-cast: Critical Code Studies and Coding4Fun</itunes:subtitle>
    <itunes:summary>Comment-cast: Critical Code Studies and Coding4Fun</itunes:summary>
    
    <itunes:author>Writer Response Theory</itunes:author>    
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		<title>by: Critical Code Studies in ebr at WRT: Writer Response Theory</title>
		<link>http://writerresponsetheory.org/wordpress/2005/11/24/critical-code-studies-and-coding4fun/#comment-20827</link>
		<pubDate>Mon, 18 Dec 2006 12:48:41 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2005/11/24/critical-code-studies-and-coding4fun/#comment-20827</guid>
					<description>[...] [This post follows up on two previous posts on WRT.  Here are the original posts ( 1, 2 )and a follow-up post by Jeremy.] Critical Code Studies first began as an inspiration here on WRT. This December marks the formal launch with the publication of &amp;#8220;Critical Code Studies&amp;#8221; in the electronic book review and with Rita Raley&amp;#8217;s &amp;#8220;Reading Code&amp;#8221; panel at MLA 2006 in Philadelphia. What is Critical Code Studies? [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] [This post follows up on two previous posts on WRT.  Here are the original posts ( 1, 2 )and a follow-up post by Jeremy.] Critical Code Studies first began as an inspiration here on WRT. This December marks the formal launch with the publication of &#8220;Critical Code Studies&#8221; in the electronic book review and with Rita Raley&#8217;s &#8220;Reading Code&#8221; panel at MLA 2006 in Philadelphia. What is Critical Code Studies? [&#8230;]
</p>
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			                <itunes:author>Critical Code Studies in ebr at WRT: Writer Response Theory</itunes:author>
        <itunes:subtitle>[...] [This post follows up on two previous posts on WRT.  Here are the original posts ( 1, 2 )and ...</itunes:subtitle>
        <itunes:summary>[...] [This post follows up on two previous posts on WRT.  Here are the original posts ( 1, 2 )and ...</itunes:summary>
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		<title>by: Jeremy Douglass</title>
		<link>http://writerresponsetheory.org/wordpress/2005/11/24/critical-code-studies-and-coding4fun/#comment-16112</link>
		<pubDate>Mon, 16 Oct 2006 22:38:01 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2005/11/24/critical-code-studies-and-coding4fun/#comment-16112</guid>
					<description>Rita Raley recently passed me a Salon article, David Brin's &quot;&lt;a href=&quot;http://www.salon.com/tech/feature/2006/09/14/basic/&quot; rel=&quot;nofollow&quot;&gt;Why Johnny can't code&lt;/a&gt;&quot;, (2006-09-14) that takes the reverse approach to the accessible graphics / inaccessible text stereotype. In it he moarns the loss of an installed base of line programming languages and the subsequent loss of pedagogical opportunity - BASIC integrated well with textbook learning:

&lt;blockquote&gt;Those textbook exercises were easy, effective, universal, pedagogically interesting -- and nothing even remotely like them can be done with any language other than BASIC. Typing in a simple algorithm yourself, seeing exactly how the computer calculates and iterates in a manner you could duplicate with pencil and paper -- say, running an experiment in coin flipping, or making a dot change its position on a screen, propelled by math and logic, and only by math and logic: All of this is priceless. As it was priceless 20 years ago. Only 20 years ago, it was physically possible for millions of kids to do it. Today it is not.&lt;/blockquote&gt;&lt;blockquote&gt;&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p>Rita Raley recently passed me a Salon article, David Brin&#8217;s &#8220;<a href="http://www.salon.com/tech/feature/2006/09/14/basic/" rel="nofollow">Why Johnny can&#8217;t code</a>&#8220;, (2006-09-14) that takes the reverse approach to the accessible graphics / inaccessible text stereotype. In it he moarns the loss of an installed base of line programming languages and the subsequent loss of pedagogical opportunity - BASIC integrated well with textbook learning:</p>
<blockquote><p>Those textbook exercises were easy, effective, universal, pedagogically interesting &#8212; and nothing even remotely like them can be done with any language other than BASIC. Typing in a simple algorithm yourself, seeing exactly how the computer calculates and iterates in a manner you could duplicate with pencil and paper &#8212; say, running an experiment in coin flipping, or making a dot change its position on a screen, propelled by math and logic, and only by math and logic: All of this is priceless. As it was priceless 20 years ago. Only 20 years ago, it was physically possible for millions of kids to do it. Today it is not.</p></blockquote>
<blockquote></blockquote>
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			                <itunes:author>Jeremy Douglass</itunes:author>
        <itunes:subtitle>Rita Raley recently passed me a Salon article, David Brin's "Why Johnny can't code", (2006-09-14) that takes the reverse approach ...</itunes:subtitle>
        <itunes:summary>Rita Raley recently passed me a Salon article, David Brin's "Why Johnny can't code", (2006-09-14) that takes the reverse approach ...</itunes:summary>
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		<title>by: Christy Dena</title>
		<link>http://writerresponsetheory.org/wordpress/2005/11/24/critical-code-studies-and-coding4fun/#comment-15402</link>
		<pubDate>Wed, 04 Oct 2006 04:35:31 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2005/11/24/critical-code-studies-and-coding4fun/#comment-15402</guid>
					<description>I can't help but think of hieroglyphics and mathematical equations. Both of these are inviting to me because they are (to me) a bundling of complexity, bursting with meaning. I guess code, although a command, a marker to an action, is actually fairly one-dimensional...in that mark-up is mark-up. Some words will have meaning outside of the code context but the instructions, the programming language is meant to be fairly one-dimensional. And, of course, there is the bias against programming by non-programmers (those who fear or do not understand it). To me, code is interesting because of its creative -- as in creation -- possiblities. I think good code images are those that you see in sci-fi films of a body or object constructed of code. So you see the relatinship, the implication, the application immediately.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t help but think of hieroglyphics and mathematical equations. Both of these are inviting to me because they are (to me) a bundling of complexity, bursting with meaning. I guess code, although a command, a marker to an action, is actually fairly one-dimensional&#8230;in that mark-up is mark-up. Some words will have meaning outside of the code context but the instructions, the programming language is meant to be fairly one-dimensional. And, of course, there is the bias against programming by non-programmers (those who fear or do not understand it). To me, code is interesting because of its creative &#8212; as in creation &#8212; possiblities. I think good code images are those that you see in sci-fi films of a body or object constructed of code. So you see the relatinship, the implication, the application immediately.
</p>
]]></content:encoded>
			                <itunes:author>Christy Dena</itunes:author>
        <itunes:subtitle>I can't help but think of hieroglyphics and mathematical equations. Both of these are inviting to me because they are ...</itunes:subtitle>
        <itunes:summary>I can't help but think of hieroglyphics and mathematical equations. Both of these are inviting to me because they are ...</itunes:summary>
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