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	<title>Comments on: Interactive fiction news resources</title>
	<link>http://writerresponsetheory.org/wordpress/2006/01/16/interactive-fiction-news-sources/</link>
	<description>a blog and podcast dedicated to discussing text arts forms</description>
	<pubDate>Thu, 20 Nov 2008 14:50:54 +0000</pubDate>
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	 <copyright>Writer Response Theory 2004-2005</copyright>
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    <itunes:subtitle>Comment-cast: Interactive fiction news resources</itunes:subtitle>
    <itunes:summary>Comment-cast: Interactive fiction news resources</itunes:summary>
    
    <itunes:author>Writer Response Theory</itunes:author>    
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        <itunes:name>Writer Response Theory</itunes:name>
        <itunes:email>wrt@writerresponsetheory.org</itunes:email>
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		<title>by: alan mills</title>
		<link>http://writerresponsetheory.org/wordpress/2006/01/16/interactive-fiction-news-sources/#comment-221510</link>
		<pubDate>Mon, 23 Jun 2008 10:27:16 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2006/01/16/interactive-fiction-news-sources/#comment-221510</guid>
					<description>To see really exciting new multimedia literacy try out Inanimate Alice. http://www.inanimatealice.com And its a free online resource!
More an interactive piece of fiction than a traditional game, Inanimate Alice: Episode 4 continues the story of the young game animator as she leaves her home in Russia and travels abroad. Inanimate Alice serves as both entertainment and a peek into the future of literature as a fusion of multimedia technologies. The haunting images and accompanying music and text weave a remarkably gripping tale that must be experienced to be believed.
And better still for schools there is a piece of software now available that allows learners to create their own stories. Valuable for all forms of literacy and this is being sold as a perpetual site licence for schools at £99 ! http://www.istori.es</description>
		<content:encoded><![CDATA[<p>To see really exciting new multimedia literacy try out Inanimate Alice. <a href='http://www.inanimatealice.com' rel='nofollow'>http://www.inanimatealice.com</a> And its a free online resource!<br />
More an interactive piece of fiction than a traditional game, Inanimate Alice: Episode 4 continues the story of the young game animator as she leaves her home in Russia and travels abroad. Inanimate Alice serves as both entertainment and a peek into the future of literature as a fusion of multimedia technologies. The haunting images and accompanying music and text weave a remarkably gripping tale that must be experienced to be believed.<br />
And better still for schools there is a piece of software now available that allows learners to create their own stories. Valuable for all forms of literacy and this is being sold as a perpetual site licence for schools at £99 ! <a href='http://www.istori.es' rel='nofollow'>http://www.istori.es</a>
</p>
]]></content:encoded>
			                <itunes:author>alan mills</itunes:author>
        <itunes:subtitle>To see really exciting new multimedia literacy try out Inanimate Alice. http://www.inanimatealice.com And its a free online resource!
More an interactive ...</itunes:subtitle>
        <itunes:summary>To see really exciting new multimedia literacy try out Inanimate Alice. http://www.inanimatealice.com And its a free online resource!
More an interactive ...</itunes:summary>
	</item>
	<item>
		<title>by: Grand Text Auto &#187; The News and Interactive Fiction</title>
		<link>http://writerresponsetheory.org/wordpress/2006/01/16/interactive-fiction-news-sources/#comment-1117</link>
		<pubDate>Thu, 19 Jan 2006 04:47:08 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2006/01/16/interactive-fiction-news-sources/#comment-1117</guid>
					<description>[...] I shall lend credence to Jeremy Douglass&amp;#8217;s characterization of Grand Text Auto as being a source of &amp;#8220;breaking news and events&amp;#8221; in interactive fiction - a characterization seen in his recent Writer Response Theory post on interactive fiction news resources. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] I shall lend credence to Jeremy Douglass&#8217;s characterization of Grand Text Auto as being a source of &#8220;breaking news and events&#8221; in interactive fiction - a characterization seen in his recent Writer Response Theory post on interactive fiction news resources. [&#8230;]
</p>
]]></content:encoded>
			                <itunes:author>Grand Text Auto &#187; The News and Interactive Fiction</itunes:author>
        <itunes:subtitle>[...] I shall lend credence to Jeremy Douglass&#8217;s characterization of Grand Text Auto as being a source of &#8220;breaking news ...</itunes:subtitle>
        <itunes:summary>[...] I shall lend credence to Jeremy Douglass&#8217;s characterization of Grand Text Auto as being a source of &#8220;breaking news ...</itunes:summary>
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	<item>
		<title>by: Jeremy Douglass</title>
		<link>http://writerresponsetheory.org/wordpress/2006/01/16/interactive-fiction-news-sources/#comment-1036</link>
		<pubDate>Tue, 17 Jan 2006 21:26:17 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2006/01/16/interactive-fiction-news-sources/#comment-1036</guid>
					<description>I should probably clarify above - the principle is a short list of starting points to staying &quot;plugged in&quot; on a given research topic. What are the most important sources that give the best coverage with the least effort? In my case I've found a dozens of interesting outlets, but I can be up on 95% of current goings on by subscribing to SPAG emails, getting the GTxA and Brass Lantern RSS feeds, and periodically drop in to ifMUD and rec.arts.int-fiction to check recent posts, which all told is really only about 5-10 minutes of reading daily.

My guess is that a similar chatbot list would begin with &lt;a href=&quot;http://www.alicebot.org/&quot; rel=&quot;nofollow&quot;&gt;A.L.I.C.E.&lt;/a&gt; news posts and the &lt;a href=&quot;http://www.pandorabots.com/botmaster/en/mostactive&quot; rel=&quot;nofollow&quot;&gt;Pandorabots&lt;/a&gt; populatity list...?</description>
		<content:encoded><![CDATA[<p>I should probably clarify above - the principle is a short list of starting points to staying &#8220;plugged in&#8221; on a given research topic. What are the most important sources that give the best coverage with the least effort? In my case I&#8217;ve found a dozens of interesting outlets, but I can be up on 95% of current goings on by subscribing to SPAG emails, getting the GTxA and Brass Lantern RSS feeds, and periodically drop in to ifMUD and rec.arts.int-fiction to check recent posts, which all told is really only about 5-10 minutes of reading daily.</p>
<p>My guess is that a similar chatbot list would begin with <a href="http://www.alicebot.org/" rel="nofollow">A.L.I.C.E.</a> news posts and the <a href="http://www.pandorabots.com/botmaster/en/mostactive" rel="nofollow">Pandorabots</a> populatity list&#8230;?
</p>
]]></content:encoded>
			                <itunes:author>Jeremy Douglass</itunes:author>
        <itunes:subtitle>I should probably clarify above - the principle is a short list of starting points to staying "plugged in" on ...</itunes:subtitle>
        <itunes:summary>I should probably clarify above - the principle is a short list of starting points to staying "plugged in" on ...</itunes:summary>
	</item>
	<item>
		<title>by: Mark Marino</title>
		<link>http://writerresponsetheory.org/wordpress/2006/01/16/interactive-fiction-news-sources/#comment-1015</link>
		<pubDate>Tue, 17 Jan 2006 07:40:48 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2006/01/16/interactive-fiction-news-sources/#comment-1015</guid>
					<description>Good idea.  That would free us up from reblogging and develop the pedagogical side of WRT.  What was your rule of selection?</description>
		<content:encoded><![CDATA[<p>Good idea.  That would free us up from reblogging and develop the pedagogical side of WRT.  What was your rule of selection?
</p>
]]></content:encoded>
			                <itunes:author>Mark Marino</itunes:author>
        <itunes:subtitle>Good idea.  That would free us up from reblogging and develop the pedagogical side of WRT.  What was ...</itunes:subtitle>
        <itunes:summary>Good idea.  That would free us up from reblogging and develop the pedagogical side of WRT.  What was ...</itunes:summary>
	</item>
	<item>
		<title>by: Jeremy Douglass</title>
		<link>http://writerresponsetheory.org/wordpress/2006/01/16/interactive-fiction-news-sources/#comment-1014</link>
		<pubDate>Tue, 17 Jan 2006 05:57:04 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2006/01/16/interactive-fiction-news-sources/#comment-1014</guid>
					<description>Thanks Mark - I'll add a link in Sticky to the sidebar. It might be interesting to see similar lists for chatbots, crossmedia works, etc. - that is, not attempting to be definitive or exhaustive lists of resources, but rather a short list of the most important starting points and media channels to follow in ongoing research.</description>
		<content:encoded><![CDATA[<p>Thanks Mark - I&#8217;ll add a link in Sticky to the sidebar. It might be interesting to see similar lists for chatbots, crossmedia works, etc. - that is, not attempting to be definitive or exhaustive lists of resources, but rather a short list of the most important starting points and media channels to follow in ongoing research.
</p>
]]></content:encoded>
			                <itunes:author>Jeremy Douglass</itunes:author>
        <itunes:subtitle>Thanks Mark - I'll add a link in Sticky to the sidebar. It might be interesting to see similar lists ...</itunes:subtitle>
        <itunes:summary>Thanks Mark - I'll add a link in Sticky to the sidebar. It might be interesting to see similar lists ...</itunes:summary>
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