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Comments on: IF is history! Interactive Fiction in the news http://writerresponsetheory.org/wordpress/2006/01/18/if-is-history/ a blog and podcast dedicated to discussing text arts forms Sun, 19 Nov 2017 08:27:50 +0000 http://wordpress.org/?v=2.0.2 en Writer Response Theory 2004-2005 wrt@writerresponsetheory.org (Writer Response Theory) wrt@writerresponsetheory.org Talk Radio Comment-cast: IF is history! Interactive Fiction in the news Comment-cast: IF is history! Interactive Fiction in the news Writer Response Theory Writer Response Theory wrt@writerresponsetheory.org http://writerresponsetheory.org/wordpress/wp-content/uploads/iTWRT.JPG WRT: Writer Response Theory http://writerresponsetheory.org/wordpress 144 144 by: Grand Text Auto » IF Awards and Articles http://writerresponsetheory.org/wordpress/2006/01/18/if-is-history/#comment-4821 Tue, 14 Mar 2006 19:56:19 +0000 http://writerresponsetheory.org/wordpress/2006/01/18/if-is-history/#comment-4821 [...] Lara Crigger’s article on IF is out (in print only) in the April 2006 Computer Games. Yes, as pointed out on the newsgroups, the piece does tend to follow, to some extent, the formula Jeremy Dougalss laid out for how to write a popular press article about IF. But despite that and the emphasis on Infocom’s decline, it managed to give a sense of the history of IF, unusual aspects like feelies, and the fact that there is still innovation going in, all in the fairly short space alloted. And hey, nice plug for Grand Text Auto, too. Stephen Granade posted the full text of the interviewes Lara did with Andrew Plotkin and Emily Short, which are good reading - I think much more interesting than what said when speaking to Lara. I suppose there may be a reason, related to interview quality, why other people can be sore about not getting quoted extensively, while I don’t tend to be. [...] Deprecated: preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/writerresponse/writerresponsetheory.org/wordpress/wp-includes/functions-formatting.php on line 76

[…] Lara Crigger’s article on IF is out (in print only) in the April 2006 Computer Games. Yes, as pointed out on the newsgroups, the piece does tend to follow, to some extent, the formula Jeremy Dougalss laid out for how to write a popular press article about IF. But despite that and the emphasis on Infocom’s decline, it managed to give a sense of the history of IF, unusual aspects like feelies, and the fact that there is still innovation going in, all in the fairly short space alloted. And hey, nice plug for Grand Text Auto, too. Stephen Granade posted the full text of the interviewes Lara did with Andrew Plotkin and Emily Short, which are good reading - I think much more interesting than what said when speaking to Lara. I suppose there may be a reason, related to interview quality, why other people can be sore about not getting quoted extensively, while I don’t tend to be. […]

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Grand Text Auto » IF Awards and Articles [...] Lara Crigger’s article on IF is out (in print only) in the April 2006 Computer Games. Yes, as pointed ... [...] Lara Crigger’s article on IF is out (in print only) in the April 2006 Computer Games. Yes, as pointed ...
by: Grand Text Auto » The News and Interactive Fiction http://writerresponsetheory.org/wordpress/2006/01/18/if-is-history/#comment-1128 Thu, 19 Jan 2006 05:45:31 +0000 http://writerresponsetheory.org/wordpress/2006/01/18/if-is-history/#comment-1128 [...] The first breaking news item is Jeremy’s even more recent discussion of how interactive fiction tends to be characterized in news stories, which includes a proposed generation system for news stories about IF. For a very different take on interactive fiction and the news, check out the transcript from Iraqi Invasion: A Text Misadventure, provided by Defective Yeti. [...] Deprecated: preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/writerresponse/writerresponsetheory.org/wordpress/wp-includes/functions-formatting.php on line 76

[…] The first breaking news item is Jeremy’s even more recent discussion of how interactive fiction tends to be characterized in news stories, which includes a proposed generation system for news stories about IF. For a very different take on interactive fiction and the news, check out the transcript from Iraqi Invasion: A Text Misadventure, provided by Defective Yeti. […]

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Grand Text Auto » The News and Interactive Fiction [...] The first breaking news item is Jeremy’s even more recent discussion of how interactive fiction tends to be characterized ... [...] The first breaking news item is Jeremy’s even more recent discussion of how interactive fiction tends to be characterized ...