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	<title>Comments on: Machinima in Europe (10/12-10/14)</title>
	<link>http://writerresponsetheory.org/wordpress/2007/10/10/machinima-in-europe-1012-1014/</link>
	<description>a blog and podcast dedicated to discussing text arts forms</description>
	<pubDate>Mon, 21 May 2012 12:47:32 +0000</pubDate>
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	 <copyright>Writer Response Theory 2004-2005</copyright>
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    <category>Talk Radio</category>
   <itunes:category text="Arts &amp; Entertainment" ><itunes:category text="Entertainment" />
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    <itunes:subtitle>Comment-cast: Machinima in Europe (10/12-10/14)</itunes:subtitle>
    <itunes:summary>Comment-cast: Machinima in Europe (10/12-10/14)</itunes:summary>
    
    <itunes:author>Writer Response Theory</itunes:author>    
    <itunes:owner>
        <itunes:name>Writer Response Theory</itunes:name>
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	<item>
		<title>by: shinn</title>
		<link>http://writerresponsetheory.org/wordpress/2007/10/10/machinima-in-europe-1012-1014/#comment-264739</link>
		<pubDate>Thu, 07 May 2009 23:06:16 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2007/10/10/machinima-in-europe-1012-1014/#comment-264739</guid>
					<description>None of these movies ring a bell. I guess they're still considered &quot;indie&quot; even after being nominated in a film fest.</description>
		<content:encoded><![CDATA[<p>None of these movies ring a bell. I guess they&#8217;re still considered &#8220;indie&#8221; even after being nominated in a film fest.
</p>
]]></content:encoded>
			                <itunes:author>shinn</itunes:author>
        <itunes:subtitle>None of these movies ring a bell. I guess they're still considered "indie" even after being nominated in a film ...</itunes:subtitle>
        <itunes:summary>None of these movies ring a bell. I guess they're still considered "indie" even after being nominated in a film ...</itunes:summary>
	</item>
	<item>
		<title>by: Ricky Grove</title>
		<link>http://writerresponsetheory.org/wordpress/2007/10/10/machinima-in-europe-1012-1014/#comment-251541</link>
		<pubDate>Tue, 10 Feb 2009 03:21:40 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2007/10/10/machinima-in-europe-1012-1014/#comment-251541</guid>
					<description>BEST STORY
Faith Hope and Charity – James Thorpe (UK)
Stolen Life – Nanoflix Productions (Australia)
Instinct – Werner Versluys (Belgium)
Pictures of War 2 (Before and Beyond Flight 19) – Steven Worsley (UK)
The Snow Witch – Britannica Dreams (UK/Canada)

BEST STUDENT
Azerothian Super Villains (Episode 3) – Beckman Movie Productions (USA)
A Child’s War – Global Kids (USA)
Waterlogged 3 – Nathan Clark (UK)
Machinima! With Officer Dan (Episode 1) – Amorphous Blob Productions (USA)
Domestic Violence – La-Interactiva (UK)

BEST TECHNICAL ACHIEVEMENT
BloodSpell: Episode 14 – Strange Company (UK)
Better Life – Rob Wright (UK)
Hindenburg – Paul Carr (Japan)
Machinima Island (Episode 1) – La-Interactiva (UK)
Halo Unyielding Part 1 and 2 – ThatRandomCanadianGuy Productions (Canada)

BEST VISUAL DESIGN
Faith Hope and Charity – James Thorpe (UK)
Stolen Life – Nanoflix Productions (Australia)
Fallacies of a Stranger – David Riedel (Germany)
Pictures of War 2 (Before and Beyond Flight 19) – Steven Worsley (UK)
Blink (Episode 2) – Brigit Lichtenegger (Netherlands)</description>
		<content:encoded><![CDATA[<p>BEST STORY<br />
Faith Hope and Charity – James Thorpe (UK)<br />
Stolen Life – Nanoflix Productions (Australia)<br />
Instinct – Werner Versluys (Belgium)<br />
Pictures of War 2 (Before and Beyond Flight 19) – Steven Worsley (UK)<br />
The Snow Witch – Britannica Dreams (UK/Canada)</p>
<p>BEST STUDENT<br />
Azerothian Super Villains (Episode 3) – Beckman Movie Productions (USA)<br />
A Child’s War – Global Kids (USA)<br />
Waterlogged 3 – Nathan Clark (UK)<br />
Machinima! With Officer Dan (Episode 1) – Amorphous Blob Productions (USA)<br />
Domestic Violence – La-Interactiva (UK)</p>
<p>BEST TECHNICAL ACHIEVEMENT<br />
BloodSpell: Episode 14 – Strange Company (UK)<br />
Better Life – Rob Wright (UK)<br />
Hindenburg – Paul Carr (Japan)<br />
Machinima Island (Episode 1) – La-Interactiva (UK)<br />
Halo Unyielding Part 1 and 2 – ThatRandomCanadianGuy Productions (Canada)</p>
<p>BEST VISUAL DESIGN<br />
Faith Hope and Charity – James Thorpe (UK)<br />
Stolen Life – Nanoflix Productions (Australia)<br />
Fallacies of a Stranger – David Riedel (Germany)<br />
Pictures of War 2 (Before and Beyond Flight 19) – Steven Worsley (UK)<br />
Blink (Episode 2) – Brigit Lichtenegger (Netherlands)
</p>
]]></content:encoded>
			                <itunes:author>Ricky Grove</itunes:author>
        <itunes:subtitle>BEST STORY
Faith Hope and Charity – James Thorpe (UK)
Stolen Life – Nanoflix Productions (Australia)
Instinct – Werner Versluys (Belgium)
Pictures of War ...</itunes:subtitle>
        <itunes:summary>BEST STORY
Faith Hope and Charity – James Thorpe (UK)
Stolen Life – Nanoflix Productions (Australia)
Instinct – Werner Versluys (Belgium)
Pictures of War ...</itunes:summary>
	</item>
	<item>
		<title>by: Ricky Grove</title>
		<link>http://writerresponsetheory.org/wordpress/2007/10/10/machinima-in-europe-1012-1014/#comment-251540</link>
		<pubDate>Tue, 10 Feb 2009 03:04:53 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2007/10/10/machinima-in-europe-1012-1014/#comment-251540</guid>
					<description>Interesting question. The game element in whatever we can call a “tradition” in machinima is still quite strong. Whether hacking a particular game to create films or writing stories that take place in a particular game universe, games will always be a very popular and essential part of machinima. However, tools and media forms change over time. Some filmmakers want to own their own work and to create stories that are outside of the game world and more akin the narrative cinema or animation tradition. Since game companies have ignored this opportunity (only Epic has a movie making license for their engine), the only other option is to use a non-game engine. It’s still machinima, but it won’t have the same emphasis or aesthetic as, say, HL2 or WoW. And considering the amount of people making films in those two engines, I think it’s a good thing that filmmakers are looking to create films that are different from game machinima. I think it’s a natural development.

Still, it’s a good question for debate. And congrats on your nomination. Good luck!

Ricky Grove</description>
		<content:encoded><![CDATA[<p>Interesting question. The game element in whatever we can call a “tradition” in machinima is still quite strong. Whether hacking a particular game to create films or writing stories that take place in a particular game universe, games will always be a very popular and essential part of machinima. However, tools and media forms change over time. Some filmmakers want to own their own work and to create stories that are outside of the game world and more akin the narrative cinema or animation tradition. Since game companies have ignored this opportunity (only Epic has a movie making license for their engine), the only other option is to use a non-game engine. It’s still machinima, but it won’t have the same emphasis or aesthetic as, say, HL2 or WoW. And considering the amount of people making films in those two engines, I think it’s a good thing that filmmakers are looking to create films that are different from game machinima. I think it’s a natural development.</p>
<p>Still, it’s a good question for debate. And congrats on your nomination. Good luck!</p>
<p>Ricky Grove
</p>
]]></content:encoded>
			                <itunes:author>Ricky Grove</itunes:author>
        <itunes:subtitle>Interesting question. The game element in whatever we can call a “tradition” in machinima is still quite strong. Whether hacking ...</itunes:subtitle>
        <itunes:summary>Interesting question. The game element in whatever we can call a “tradition” in machinima is still quite strong. Whether hacking ...</itunes:summary>
	</item>
	<item>
		<title>by: Ricky Grove</title>
		<link>http://writerresponsetheory.org/wordpress/2007/10/10/machinima-in-europe-1012-1014/#comment-125564</link>
		<pubDate>Wed, 10 Oct 2007 16:38:34 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2007/10/10/machinima-in-europe-1012-1014/#comment-125564</guid>
					<description>Interesting question. The game element in whatever we can call a &quot;tradition&quot; in machinima is still quite strong. Whether hacking a particular game to create films or writing stories that take place in a particular game universe, games will always be a very popular and essential part of machinima. However, tools and media forms change over time. Some filmmakers want to own their own work and to create stories that are outside of the game world and more akin the narrative cinema or animation tradition. Since game companies have ignored this opportunity (only Epic has a movie making license for their engine), the only other option is to use a non-game engine. It's still machinima, but it won't have the same emphasis or aesthetic as, say, HL2 or WoW. And considering the amount of people making films in those two engines, I think it's a good thing that filmmakers are looking to create films that are different from game machinima. I think it's a natural development. 

Still, it's a good question for debate. And congrats on your nomination. Good luck!

Ricky Grove
Machiniplex.com</description>
		<content:encoded><![CDATA[<p>Interesting question. The game element in whatever we can call a &#8220;tradition&#8221; in machinima is still quite strong. Whether hacking a particular game to create films or writing stories that take place in a particular game universe, games will always be a very popular and essential part of machinima. However, tools and media forms change over time. Some filmmakers want to own their own work and to create stories that are outside of the game world and more akin the narrative cinema or animation tradition. Since game companies have ignored this opportunity (only Epic has a movie making license for their engine), the only other option is to use a non-game engine. It&#8217;s still machinima, but it won&#8217;t have the same emphasis or aesthetic as, say, HL2 or WoW. And considering the amount of people making films in those two engines, I think it&#8217;s a good thing that filmmakers are looking to create films that are different from game machinima. I think it&#8217;s a natural development. </p>
<p>Still, it&#8217;s a good question for debate. And congrats on your nomination. Good luck!</p>
<p>Ricky Grove<br />
Machiniplex.com
</p>
]]></content:encoded>
			                <itunes:author>Ricky Grove</itunes:author>
        <itunes:subtitle>Interesting question. The game element in whatever we can call a "tradition" in machinima is still quite strong. Whether hacking ...</itunes:subtitle>
        <itunes:summary>Interesting question. The game element in whatever we can call a "tradition" in machinima is still quite strong. Whether hacking ...</itunes:summary>
	</item>
	<item>
		<title>by: Free Pixel &#187; For those in Europe (well Leicester) from 12 to 14 October 2007</title>
		<link>http://writerresponsetheory.org/wordpress/2007/10/10/machinima-in-europe-1012-1014/#comment-125448</link>
		<pubDate>Wed, 10 Oct 2007 08:45:38 +0000</pubDate>
		<guid>http://writerresponsetheory.org/wordpress/2007/10/10/machinima-in-europe-1012-1014/#comment-125448</guid>
					<description>[...] Writer Response Theory has two posts on machinima. The first (most recent) is on the upcoming machinima festival in Europe (DMU Leicester). Anyone who visits it please feel free to give us a report of how it went down! [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Writer Response Theory has two posts on machinima. The first (most recent) is on the upcoming machinima festival in Europe (DMU Leicester). Anyone who visits it please feel free to give us a report of how it went down! [&#8230;]
</p>
]]></content:encoded>
			                <itunes:author>Free Pixel &#187; For those in Europe (well Leicester) from 12 to 14 October 2007</itunes:author>
        <itunes:subtitle>[...] Writer Response Theory has two posts on machinima. The first (most recent) is on the upcoming machinima festival in ...</itunes:subtitle>
        <itunes:summary>[...] Writer Response Theory has two posts on machinima. The first (most recent) is on the upcoming machinima festival in ...</itunes:summary>
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