You may be interested to see the ‘chatbots’ within SecondLife.
I’ve always been fascinated by chatbots especially for use in games. I hope one day we’ll have good enough chat bots so that we can populate virtual worlds with them without the players even really being able to tell the difference. Turing would be proud.]]>
Hi Paul. Yes, knowledgebases have been created to reflect any DIALECT of any language. My own endangered language (kanienkeha) has more than one dialect. Each dialect reflects a unique history, geography, and people that speak each dialect.]]>
THe question I have is will they be taking into account different dialects for different regoins of a country?
I mean in my native homeland New Zealand the english language has something like 35 different dialects. I guess if Google picks this one up along the way somewhere they’ll possibly integrate such a thing into their geo-target technologies but I would say that this would only be the case if there is a critical mass of targeted users of their already impresive array of free tools and services, no?
I know this is possibly taking things a bit far but then you also have to consider the ever changing slang of all languages especially english. If you want to market to a specific segment of a given market or demagraphic then you’ll need to weigh their slang into the equation too if you want to effectively communicate your marketing message to them,. Anyone agree/disagree?]]>