Author Archive for C Archive Page 4

Ernest Adams’ talk, Interactive Narratives Revisited: Ten Years of Research, given at the 2005 Game Developer’s Conference is now available as a podcast at GDCRadio. Listen to the lecture and read along with the transcript Adams’ has put online, where he links to papers he cites. Here is the blurb of the GDC talk:
In 1995 […]

 For those lucky to be in the UK mid June there is an exhibition worth catching: e-motive: Visual Poetry in the Digital Age. The exhibition ‘is the first UK exhibition of computer-generated visual poetry’ with the following artists from around the globe: Jim Andrews, Giselle Beiguelman, Ladislao Pablo Gyori, Eduardo Kac, Robert Kendall, MarĂ­a MencĂ­a, […]

There are some histories of new media around, such as Stuart Moulthrop’s Subjective Chronology of Cybertext, Hypertext and Electronic Writing; and D. DaCosta’s Influences, which juxtaposes some key technological points in time with installation, video and performance art; and how about the long-overdue Histories of Media Art, Science and Technology. But I haven’t seen a […]

Please distribute the following call to places you think appropriate:
Needed: Academics who have investigated Alternate Reality Games
I’m writing a section on ARGs and Academia for the upcoming International Game Developers Association Alternate Reality Game Special Interest Group (IGDA ARG SIG) whitepaper. I???m after approaches from all fields using all sorts of methodologies, and by researchers at different […]

Not CYOA, its PYOP now

Inspired by radio plays and CYOA, Jim Munroe, a prolific artist of many media, has created a “pick-your-own-podventure”. Episode 1 of “The Letter” is available for download at his site and through iTunes. You can only traverse the episodes with the mp3 downloads, or through your iPod. The mystery/fictionality play alot of fun, and once again […]

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