Archive for the 'Criticism' Category
on Writing Quips for the Thug in the Optional Mission
0 Comments Published by Mark Marino October 16th, 2010 in Poetics, Features, games.Last year, I wrote the cut scenes for a Nintendo DS title called “WireWay” by Konami (now available for iPhone and iPad). The game features a mischievous character named Wiley, who spends his days hanging out with his buddy ReFresh and collecting Elan (stars) to reach various goals (to get rich, win the girl, […]
E(pherema)-Lit
2 Comments Published by Mark Marino October 4th, 2010 in Features, Software, Fictionality, Social.We went to an old friend’s wedding out in western New York, Niagara Falls to be exact. We hadn’t seen the bride, Mary Maloney, in, geez, ten years? So I thought, I should add her as a Facebook friend. Our friendship pre-dated the social networking madness phase, but like some hidden ancient city in […]
(updated 9/27 with link to webslides)
Take a look at The Wilderness Downtown. (Oh, and use Google Chrome.)
What would you call it? “An interactive short film”? Internet art? Interactive drama? (If you said, Electronic Literature, give yourself five extra points. It’s not unlike at least this piece.)
So now, if you were to study it, […]
Critical Code Studies 2009-2010
5 Comments Published by Mark Marino October 9th, 2009 in Features, CCS.Critical Code Studies, the critical interpretation of computer source code, was born on this blog (here and here). Several years, presentations, debates, annexations, blogs, and new allies later, I am back to announce that I’m turning up the heat on (& giving more bandwidth to) Critical Code Studies.
One of the crucial developments has been […]
Critical Code Studies 2009-2010
3 Comments Published by Mark Marino October 9th, 2009 in Features, CCS.Critical Code Studies, the critical interpretation of computer source code, was born on this blog (here and here). Several years, presentations, debates, annexations, blogs, and new allies later, I am back to announce that I’m turning up the heat on (& giving more bandwidth to) Critical Code Studies.
One of the crucial developments has been […]