Archive for the 'Criticism' Category

Online writers have something that previous writers did not have instant access to, powerful reading data from analytics. While in the case of “a show of hands,” I found the analytics to be both instructive and depressing (since you can see how far registered users had clicked through), in the case of “Living Will” […]

One of the original members of WRT, Christy Dena, has come out with a unique iPad experience entitled, Authentic in All Caps. (Just under a week to help with the funding.)
At WRT, we’ve had lots of conversations about using the Internet as a kind of palette. But Christy and her collaborators have taken […]

Ever since I could finally track reader’s paths through my longer works of electronic fiction, I have been reflecting on ways to motivate readers through my stories, especially when there’s some plot-level pay-off I have written in. On the one hand, it’s a very typical web (and writerly) dilemma: How to keep the eyes […]

Last year, I wrote the cut scenes for a Nintendo DS title called “WireWay” by Konami (now available for iPhone and iPad). The game features a mischievous character named Wiley, who spends his days hanging out with his buddy ReFresh and collecting Elan (stars) to reach various goals (to get rich, win the girl, […]

We went to an old friend’s wedding out in western New York, Niagara Falls to be exact. We hadn’t seen the bride, Mary Maloney, in, geez, ten years? So I thought, I should add her as a Facebook friend. Our friendship pre-dated the social networking madness phase, but like some hidden ancient city in […]






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