Archive for the 'Fictionality' Category
Interview with Bot Colony creator Eugene Joseph
7 Comments Published by Mark Marino June 8th, 2009 in Poetics, bots, Features, games, Text Art, Fictionality, Interviews.In the most recent step toward the conversational agent takeover (a conversonator apocalypse), the new video game Bot Colony by Montreal-based North Side is nearing completion. The game’s website promises “Unrestricted conversation in English between players and characters.” WRT took some time out from rearing our own chatbots for some unrestricted conversation with Bot Colony chief designer, Eugene Joseph.
A Novel Protagonist with a Health Meter?
1 Comment Published by Mark Marino December 9th, 2008 in HCTI, CYOA, Features, Off Topic, games, Criticism, Fictionality.I Love You, Beth Cooper was described to me as a John Hughes film as a book. It has the nerdy protagonist. The unreachable cheerleader (slated to be played by the quintessential cheerleader, Hayden Panettiere). The wacky friend and loads of comic violence thanks to Larry Doyle, writer for The Simpsons (and […]
Writing in the Margins
2 Comments Published by Mark Marino December 24th, 2007 in HCTI, hyperfic, Features, Text Art, Fictionality.New River Journal of Digital Writing and Art has just published a stand-alone version of “Marginalia in the Library of Babel.” [See the original WRT description and the “Live” version.] At the same time, the James Joyce Quarterly is preparing to publish my examination of annotation systems for Ulysses. These two events have […]
Diigo Fiction: Marginalia in the Library of Babel
8 Comments Published by Mark Marino February 9th, 2007 in hyperfic, Poetics, Features, Text Art, Criticism, Software, Fictionality, Social.[This post offers context for a work-in-progress entitled “Marginalia in the Library of Babel.” alpha release.]
Let us write stories in the margins of the Web:
The web is becoming ours to write with. Whether supplying, ranking, or reviewing its contents or reordering the web with our folksonomic tagclouds, we are becoming the owners of more than just our Craig’s list and Ebay possessions. We are orchestrating this web and making of it what we will. Jeremy and Matt Kirschenbaum have reported on the moments when the tagclouds become art (see inset image made via TagCrowd.com). And now the web pages themselves have become our surfaces, our building blocks. Here’s
Wikinovela — A Tale of Multiple Tongues
2 Comments Published by Mark Marino December 11th, 2006 in HCTI, hyperfic, Poetics, Researchers, Features, Criticism, Conferences, Software, Fictionality.From the 3rd Congress of the Cybersociety comes: The wikinovela
If wikis are a definitive collaborative technology, what happens when a group tries to write a multilingual novel using the form?
[What follows is a commentary on the project involving a bit of translating and paraphrasing of the conference essay “Wikinovela: a project of hypertextual, collaborative, and multilingual creation on the Internet” by Patricia Fernandez Carrelo and Santiago Perez Isasi.]
Produced by the Faculty of Philosophy and Arts of University of Deusto (Bilbao, Spain) under a Creative Commons license, Wikinovela began April 24, 2006 and eneded July 24, 2006. Over the course of the three-months, the collaborators produced a work that stretches across languages: Castilian, euskara (Basque), and English. That is not to say that the work has been translated, but that distinct parts of Wikinovela appear in each language.
Participants could modify the text of others, continue any of the on-going storylines, create new plots (or “hypertextual ramifications” of a plot), or add metanarrative commentaries.