Archive for the 'Text Art' Category
Interview with Bot Colony creator Eugene Joseph
7 Comments Published by Mark Marino June 8th, 2009 in Poetics, bots, Features, games, Text Art, Fictionality, Interviews.In the most recent step toward the conversational agent takeover (a conversonator apocalypse), the new video game Bot Colony by Montreal-based North Side is nearing completion. The game’s website promises “Unrestricted conversation in English between players and characters.” WRT took some time out from rearing our own chatbots for some unrestricted conversation with Bot Colony chief designer, Eugene Joseph.
The Media {Scholars} are the Message {diy}
49 Comments Published by Mark Marino May 15th, 2009 in generators, Researchers, Features, Multi-Modal.[updated 6/1/09]
Introducing PeoplePaper:
Last spring, Holly Willis and the Institute for Multimedia Literacy hosted the 24/7 DIY Video Summit. (See the newly relaunched web-page here, complete with videos and much much more.) here’s a project that invited you to DIY using the participants of that summit! Don’t just cite media critics, make them say what […]
FYI: The Writer’s Guide to Making a Digital Living
3 Comments Published by Christy Dena April 24th, 2009 in poetry, hyperfic, IF, Poetics, Features, News, games, Publications, Education.Hello everyone!
Boy, I’ve been a bad poster here. Nearly finished the PhD though. So will be back on teh case. Anyway, I wanted to share with you a project that I think some of you would find interesting.
For a few years I’ve been working with the Australian Literature Board on their Story of […]
Chris Crawford Delivers a Sneak Peek at SWAT! (with Interview)
4 Comments Published by Mark Marino February 14th, 2009 in HCTI, Features, News, games, Software, Interviews.WRT has it on good authority (the authors’) that Chris Crawford, collaborating with Laura J. Mixon, is readying the full launch of an interactive story-authoring system almost 20 years in the making. Introducing “SWAT” (Storyworld Authoring Tool) and Storyteller (the software for playing a SWAT Storyworld). Crawford first took on this epic quest […]
Xtranormal: Browser-Based Movie Making
2 Comments Published by Mark Marino February 9th, 2009 in generators, Features, Software, Film.A few years ago, we blogged about the movie-making tool built into Activision’s Sim-Tycoon video Game The Movies. It had proved an easy-to-use and powerful tool for creating the machinima “22 Short Films about Grammar.” Now it seems an even easier-to-use movie-making film is coming to a web browser near you.
Enter Xtranormal, an […]