Archive for the 'games' Category



WRT has it on good authority (the authors’) that Chris Crawford, collaborating with Laura J. Mixon, is readying the full launch of an interactive story-authoring system almost 20 years in the making. Introducing “SWAT” (Storyworld Authoring Tool) and Storyteller (the software for playing a SWAT Storyworld). Crawford first took on this epic quest […]

I Love You, Beth Cooper was described to me as a John Hughes film as a book. It has the nerdy protagonist. The unreachable cheerleader (slated to be played by the quintessential cheerleader, Hayden Panettiere). The wacky friend and loads of comic violence thanks to Larry Doyle, writer for The Simpsons (and […]

Please enjoy my completed Ph.D. dissertation. Yes, this also marks my return to writing on WRT. Yes, it’s good to be back.

I’m pleased to announce that my Ph.D. dissertation: “Command Lines: Aesthetics and Technique in Interactive Fiction and New Media” is filed and available in final form. You can download Command Lines […]

This past week at the University of California, Irvine, all the members of Grand Text Auto descended on the Beall Center for an exhibition of their work and a symposium. How does a blog become an exhibit? Quite easily, as the artist/critics of that widely read blog presented works from their variegated repertoire.
Included […]

Facebook as a Genre
As students and, increasingly, faculty move into Facebook, the slew of applications catering to their needs have been slewing fast, sent forth by the release of the API back in May. While many of these merely add on a new infective meme to the wildly-popular social network, […]






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