Archive for October, 2005
An Art Concepts Forum
2 Comments Published by Jeremy Douglass October 28th, 2005 in Uncategorized, Features, Off Topic, Text Art.In my ongoing readings in digital art, I commonly ask myself “what does this have to do with text?” For many provocative pieces the immediate answer is “Nothing! but….” Generally, these fall into two categories: designs which aren’t text-focused, but could easily could be; and innovative techniques which are strongly image-centered but suggestive of parallel […]
Why on earth would be need a World Usability Day, I mean the only thing people have to remember is to make links that work, yeah? ;) Good stuff.
The recent post on ifbyphone discussed the technique of making interactive text available as interactive audio. How does this media-shifting affect the experience?
There is a long-standing connection between the IF community and blind/visually impared gaming or audiogaming. While not all IF is accessible, the vast majority can be used by a visually impared gamer […]
Locative Arts (where a game is played with people running through the streets, rigged with PDAs, GPS and phones, usually with online players as well) have been big for a few years now. I missed the last Blast Theory event that happened in Oz last year and so am keen not to miss another one. […]
Interactive Fiction by Phone
4 Comments Published by Jeremy Douglass October 24th, 2005 in Uncategorized, mobile, IF.Ifbyphone, LLC, as their name implies, allows you to play interactive fiction by phone.
However this is not through enabling your cellphone as a device that runs an IF interpreter, but rather through an interactive voice service. The parser text is read out-loud to you via text-to-speech, and your voice commands are sent back to […]