Archive for October, 2010
on Writing Quips for the Thug in the Optional Mission
0 Comments Published by Mark Marino October 16th, 2010 in Poetics, Features, games.Last year, I wrote the cut scenes for a Nintendo DS title called “WireWay” by Konami (now available for iPhone and iPad). The game features a mischievous character named Wiley, who spends his days hanging out with his buddy ReFresh and collecting Elan (stars) to reach various goals (to get rich, win the girl, […]
Electronic Literature in Sixty Seconds
0 Comments Published by Mark Marino October 7th, 2010 in Features, Text Art, Conferences.
This summer Mira Zimet of USC’s College of Letters, Arts, and Sciences asked me to explain electronic literature in 60 seconds. Here was my answer (in a minute and a half).
Featured in the video (in order):
Jason Nelson’s Sydney’s Siberia, Kate Pullinger’s Inanimate Alice, Young-Hae Chang Heavy Industries’ Nippon, and Michael Mateas […]
E(pherema)-Lit
2 Comments Published by Mark Marino October 4th, 2010 in Features, Software, Fictionality, Social.We went to an old friend’s wedding out in western New York, Niagara Falls to be exact. We hadn’t seen the bride, Mary Maloney, in, geez, ten years? So I thought, I should add her as a Facebook friend. Our friendship pre-dated the social networking madness phase, but like some hidden ancient city in […]