Archive for August, 2005
Water Text Art: Eavesdripping
0 Comments Published by Jeremy Douglass August 26th, 2005 in mobile, ASCII, MSA.Sascha Pohflepp’s Eavesdripping uses falling drops to write on water - turning a rain puddle into a pixelated lite-brite screen or, alternately, turning rain into a dot-matrix printer.
The concept of “controllable artificial rain” takes the impact of a drop of water on a puddle as its pixel, and builds up a technology to order and […]
I’ve spoken about ARGs many times, and I’ve thought about having a TV series involved in an ARG, but now a group of producers are creating THE ‘alternate reality’ mix: a reality TV show about creating an ARG. Project Game Light will be launched in 2006. Here is the description:
Project Game Light : The […]
The Stranger in Your Bedroom
4 Comments Published by Christy Dena August 25th, 2005 in Text Art, email.I participated in the ‘group-read’ of the email story: Daughters of Freya. The ‘group read’ means that everyone starts receiving the emails at the same time, and discusses the work in a forum. The email story is delivered via email (just to be clear) over a period of 3 weeks. Not much effort there, you’d […]
TextQuake: A Quake Art Concept
3 Comments Published by Jeremy Douglass August 24th, 2005 in code, Features, games.The recent public release of the source code to the Quake III game engine has me thinking about modding - specifically, a setup in which 3d game levels are used as environments for reading text written on the walls. This is the seed of the idea for a project called TextQuake.
But before this lazyweb […]
Caught in the Headlights
2 Comments Published by Christy Dena August 23rd, 2005 in Uncategorized, bots. I’m staring at the headlights, those big white eyes that just get bigger and bigger and…
It all began on May 28th, this year, when I innocently stepped onto the cyberhighway with a little lad called Jamie Kane holding my hand. Jamie and I were immersed in a conversation that last a few days, and […]