Archive for the 'MSA' Category



Try It, uploaded by _william
Take a moment to watch this very brief animated poem, a gif file which reads “towards a new poeTry - Try It”… the full version is available on _william’s Flickr account.
What genre are linear animated digital text sequences? Are they essentially analogous to film? The text and layer effects in this […]

Alpha, uploaded by mark(s)elliott
mark(s)elliot’s photoset “Art” contains many photos of paintings… and also a small collection of simple pixelated graphics that have the distinct appearance of being born digital - perhaps in Illustrator or Photoshop, perhaps in Microsoft Paint.
The ‘aesthetic’ is quick and dirty - stark fonts, primary colors, and clip art, sans gradients, sans […]

A Telstar Logistics Celluploaded by jurvetson
According to the owner, “this TLC is a territory-softening Syn-Ack ‘air cover’ node for the Telstar interventional-photography troupe and their urban assault vehicles”… which roughly translated means that the mass of wires and circuit-boards in the picture is actually a collection of stage props (kitchen mixer, periscope, VHS deck, equalizer) […]

This week, WRT’s Jeremy Douglass is in Copenhagen with all the kids at the international Digital Arts and Culture (DAC) 2005 conference. He will be presenting a paper on our collaborative outing which begins to layout the ideas behind Benchmark Fiction (benchfic).

IF Audiogaming

The recent post on ifbyphone discussed the technique of making interactive text available as interactive audio. How does this media-shifting affect the experience?

There is a long-standing connection between the IF community and blind/visually impared gaming or audiogaming. While not all IF is accessible, the vast majority can be used by a visually impared gamer […]