Archive for the 'MSA' Category
PoeTry It - animated text art
3 Comments Published by Jeremy Douglass February 3rd, 2006 in Uncategorized, ASCII, HCTI, code, News, Text Art, MSA.Try It, uploaded by _william
Take a moment to watch this very brief animated poem, a gif file which reads “towards a new poeTry - Try It”… the full version is available on _william’s Flickr account.
What genre are linear animated digital text sequences? Are they essentially analogous to film? The text and layer effects in this […]
Digital typography vs photography (via Flickr)
1 Comment Published by Jeremy Douglass January 27th, 2006 in Uncategorized, Off Topic, Text Art, MSA, Software.Alpha, uploaded by mark(s)elliott
mark(s)elliot’s photoset “Art” contains many photos of paintings… and also a small collection of simple pixelated graphics that have the distinct appearance of being born digital - perhaps in Illustrator or Photoshop, perhaps in Microsoft Paint.
The ‘aesthetic’ is quick and dirty - stark fonts, primary colors, and clip art, sans gradients, sans […]
An annotated faux-box (via Flickr)
1 Comment Published by Jeremy Douglass January 25th, 2006 in Uncategorized, Off Topic, News, Text Art, MSA, Fictionality, Social.A Telstar Logistics Celluploaded by jurvetson
According to the owner, “this TLC is a territory-softening Syn-Ack ‘air cover’ node for the Telstar interventional-photography troupe and their urban assault vehicles”… which roughly translated means that the mass of wires and circuit-boards in the picture is actually a collection of stage props (kitchen mixer, periscope, VHS deck, equalizer) […]
Benchmark Fiction at DAC 2005
9 Comments Published by Administrator December 2nd, 2005 in Uncategorized, Poetics, bots, Text Art, Criticism, MSA, Conferences.This week, WRT’s Jeremy Douglass is in Copenhagen with all the kids at the international Digital Arts and Culture (DAC) 2005 conference. He will be presenting a paper on our collaborative outing which begins to layout the ideas behind Benchmark Fiction (benchfic).
The recent post on ifbyphone discussed the technique of making interactive text available as interactive audio. How does this media-shifting affect the experience?
There is a long-standing connection between the IF community and blind/visually impared gaming or audiogaming. While not all IF is accessible, the vast majority can be used by a visually impared gamer […]